Moving Beams and Platforms
Hi everyone, after attempting to programme the moving beams to use the Custom behaviour and then Sine behaviour over the past few days, but still not achieving the effect I wanted for the second obstacle course, I decided to use Bullet behaviour, added in 2 collision sprites to make
the beams move up and down whenever they overlap, and manage to get them to work beautifully yesterday (after a few bizarre results XD)
Moving Beams
Moving Platforms
Seeing as it's now the end of Week 7, and with 3 more obstacle courses yet to be completed, I have decided to only add in the tiles, sound
effects, menu, signboards depicting the controls and whatnot within the last few weeks of the programme, or at least once I'm done with the 5
obstacle courses
ColourMapster & the Tomes of Life
A short game about helping an alien find 5 tomes and exit a cave in order to travel around the whole globe
Status | Released |
Author | Hobcramwork |
Genre | Platformer |
Tags | 2D, Construct 2, Non violent, Puzzle-Platformer, Singleplayer |
Languages | English |
More posts
- Added in updated screenshots for the game :)Dec 03, 2018
- Hi all, some edits made to the main character :)Jul 15, 2018
- Problem with the movement animation code :sFeb 16, 2018
- A minor hiccup occurred :oFeb 12, 2018
- Text added in, along with adjustments :)Feb 02, 2018
- Game shown off at recent Game Dev Hangout :)Jan 17, 2018
- Updated game files :)Dec 31, 2017
- Updated browser game version :)Dec 31, 2017
- What I've learnt from the Apprentice Programme, and what I can offer to game-mak...Dec 28, 2017
- Hi everyone, still working on the game :)Dec 28, 2017
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