One problem fixed, and 2 versions of the game to be made
Hi everyone, I managed to fix my problem with the door's animation once I watched the tutorial video from Redfoc :)
I'll now be working on 2 versions of the game: one in which I set up and test the obstacle courses for the game, while the other will be used to
experiment with global variables for both ColourMapster's stamina bar and the switching of layouts from the First Area to the Main Area. At
the moment, I've been thinking of changing the first area to to better reflect the main gameplay for the main area of the game, which would be
traversing obstacle courses, rather than having CM explore the area to find items to open the door.
Also, at this point of time, switching from one layout to the next and setting the Stamina bar to global variables to facilitate the switching
might be neat, but at the moment, I'm classifying them as being in between the 'Good to Have' and 'Nice to Have' categories, as opposed to
the 'traversing puzzles/obstacle courses to obtain the tomes' segment (which is in the 'Must Have' category).
ColourMapster & the Tomes of Life
A short game about helping an alien find 5 tomes and exit a cave in order to travel around the whole globe
Status | Released |
Author | Hobcramwork |
Genre | Platformer |
Tags | 2D, Construct 2, Non violent, Puzzle-Platformer, Singleplayer |
Languages | English |
More posts
- Added in updated screenshots for the game :)Dec 03, 2018
- Hi all, some edits made to the main character :)Jul 15, 2018
- Problem with the movement animation code :sFeb 16, 2018
- A minor hiccup occurred :oFeb 12, 2018
- Text added in, along with adjustments :)Feb 02, 2018
- Game shown off at recent Game Dev Hangout :)Jan 17, 2018
- Updated game files :)Dec 31, 2017
- Updated browser game version :)Dec 31, 2017
- What I've learnt from the Apprentice Programme, and what I can offer to game-mak...Dec 28, 2017
- Hi everyone, still working on the game :)Dec 28, 2017
Leave a comment
Log in with itch.io to leave a comment.