Obstacle for first floor added in
Hi all, I added in 4 more spiky creatures, tested their coding only to find out I didn't add any specifically tailored to their own IVs
(instance variables), then followed Kawaerri's Wall trap video (boulders falling from the ceiling) to create and test out one of the
puzzle/obstacle courses for the game. Since the boulder kept falling through the floor when CM stood a certain distance away from it's
X-axis, I added in an action to disable the Bullet behaviour of said boulder below the zero speed action, and it worked :)
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