Several quick edits made :)
hurr & the Race against Time » Devlog
Hello everyone, after getting some feedback from the players, I had set about making the story text stay on the screen for a few more seconds, got hurr's Attack animation to play (though I'm still working on making it stay on the screen for longer than a flash :p), and increased the Gravity variable so that hurr will drop down faster after reaching the peak of his jump.
I'll be modifying the movement controls so that the enemies will start moving about, and find out why the Jumpers won't disappear if I modify hurr's attack to do less damage, compared to them disappearing after one hit.
Files
New project6.zip 609 kB
Feb 22, 2018
hurr & the Race against Time
A platformer in which you fix a few communication towers in a limited amount of time.
Status | Released |
Author | Hobcramwork |
Genre | Platformer, Action |
Tags | 2D, Construct 2 |
More posts
- Cover image and screenshots added in :)Dec 04, 2018
- Hi all, 2 minor fixes to the game :)Jul 16, 2018
- Artwork used in the game, and the decisions made on how to use themMar 07, 2018
- How I completed this game before submission, and how I continued to update it un...Feb 26, 2018
- Major changes made :)Feb 22, 2018
- Some quick fixes :)Feb 19, 2018
- My entry for the Games Plus Jam :)Feb 19, 2018
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